Learn to Play 11th Edition Warhammer 40k Escalation League

Description

Escalation league using the new Warhammer 40,000 11th edition rules


Purpose
A structured, low-pressure league designed to teach 11th edition rules progressively while giving participants a reason to build and paint a new or expanding army. Every round adds points, rules complexity, and narrative stakes — so players grow alongside their armies.


Format Overview

Phase

Points

Duration

Focus

Phase 1 — Combat Patrol

500 pts

2 weeks

Core rules, moving, shooting, charging

Phase 2 — Incursion

1,000 pts

3 weeks

Detachments, stratagems, secondary objectives

Phase 3 — Strike Force

1,500 pts

3 weeks

Army synergies, mission variety

Phase 4 — Onslaught

2,000 pts

4 weeks

Full competitive play, all rules


Key Rules

  • Army lock: If you are not enjoying the army you are playing or a new shiny army has been released you can change faction (we want everyone to enjoy the game) but staying with the same army is encouraged
  • Building your army: Each phase is a great opportunity to add new units — whether that's a fresh purchase or something that's been sitting in the pile of shame waiting for its moment. Whatever stage your collection is at, you're welcome at the table
  • Painting requirement: Fully painted armies are not required but encouraged. Points will be awarded to players making painting progress from one round to the next and for fully painted armies. A spray primer followed by a single base coat is all it takes to make your army look like it's coming together and it doesn't need to take long. Not sure where to start? Swing by the store and we'll help you pick the right colours and get your models ready for the table, painting lessons can be arranged for a time convenient for you
  • Proxies accepted in Phase 1 only for players wanting to try something a bit different

Scoring

  • Win / Draw / Loss: 3 / 1 / 0 points
  • Bonus Point: Making painting progress between rounds (photos of armies will be taken at the start of each phase)
  • Extra bonus point: Fully painted army each game
  • League standings displayed in-store on the hobby board

Learning Support

  • Open hobby nights — dedicated table time for building and painting league armies; staff available for technique questions
  • Phase recap sheet — one-page summary of new rules introduced each phase, available at the counter

Prizes & Recognition

  • End-of-league awards: Best Painted Army, Most Improved Player, and League Champion
  • All finishers receive a printed certificate and a store discount on their next army purchase

Sign-Up and Start Date
Registration open in-store or online. Entry fee covers a league pack with a phase guide, record sheet, two HW Wargames dice and an HW Wargames hobby sticker.

Phase one will kick off on September 1st.

Product form

Escalation league using the new Warhammer 40,000 11th edition rules Purpose A structured, low-pressure league designed to teach 11th edition...

$5.00 Excl. VAT

    Description

    Escalation league using the new Warhammer 40,000 11th edition rules


    Purpose
    A structured, low-pressure league designed to teach 11th edition rules progressively while giving participants a reason to build and paint a new or expanding army. Every round adds points, rules complexity, and narrative stakes — so players grow alongside their armies.


    Format Overview

    Phase

    Points

    Duration

    Focus

    Phase 1 — Combat Patrol

    500 pts

    2 weeks

    Core rules, moving, shooting, charging

    Phase 2 — Incursion

    1,000 pts

    3 weeks

    Detachments, stratagems, secondary objectives

    Phase 3 — Strike Force

    1,500 pts

    3 weeks

    Army synergies, mission variety

    Phase 4 — Onslaught

    2,000 pts

    4 weeks

    Full competitive play, all rules


    Key Rules

    • Army lock: If you are not enjoying the army you are playing or a new shiny army has been released you can change faction (we want everyone to enjoy the game) but staying with the same army is encouraged
    • Building your army: Each phase is a great opportunity to add new units — whether that's a fresh purchase or something that's been sitting in the pile of shame waiting for its moment. Whatever stage your collection is at, you're welcome at the table
    • Painting requirement: Fully painted armies are not required but encouraged. Points will be awarded to players making painting progress from one round to the next and for fully painted armies. A spray primer followed by a single base coat is all it takes to make your army look like it's coming together and it doesn't need to take long. Not sure where to start? Swing by the store and we'll help you pick the right colours and get your models ready for the table, painting lessons can be arranged for a time convenient for you
    • Proxies accepted in Phase 1 only for players wanting to try something a bit different

    Scoring

    • Win / Draw / Loss: 3 / 1 / 0 points
    • Bonus Point: Making painting progress between rounds (photos of armies will be taken at the start of each phase)
    • Extra bonus point: Fully painted army each game
    • League standings displayed in-store on the hobby board

    Learning Support

    • Open hobby nights — dedicated table time for building and painting league armies; staff available for technique questions
    • Phase recap sheet — one-page summary of new rules introduced each phase, available at the counter

    Prizes & Recognition

    • End-of-league awards: Best Painted Army, Most Improved Player, and League Champion
    • All finishers receive a printed certificate and a store discount on their next army purchase

    Sign-Up and Start Date
    Registration open in-store or online. Entry fee covers a league pack with a phase guide, record sheet, two HW Wargames dice and an HW Wargames hobby sticker.

    Phase one will kick off on September 1st.

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